History and Milestones of 3D Modeling
...profile/csuri/) 1980s: · The introduction of Raytracing signs a significant era in 1980s. Raytracing is mean to create realistic images of imaginary scenes by calculating the travel of rays of light from source, which reflects on object and hit the camera (Lye, G. (2001, November 20). Zez.org:about code. Free Multiplatform Raytracing with POV-Ray, 71. Retrieved April 17, 2003, from http://zez.org/article/articleview/71/). · Let’s think of the success of Medal of Honor in which scenes in the time of World War II has been captured perfectly through raytracing. · Video became most common output instead of still images regarding method for animation. · TRON first movie with more than 20 minutes of digital graphics (1982) · The mid to late-80s saw a huge growth of the use of digital graphics in movies and advertising. Luxo Jr. created by Pixar was first computer-generated animation to be nominated for an academy award Tin Toy (Pixar, 1988) first to win one Particle systems animation developed 1990s to 2000s: · 1990s and the new millennium saw continued growth of use of computer generated graphics in movies and advertising, as well as scientific visualizations. CSI is a major example of showing the power of 3D by generating visual evidences of how imagination could be captured in the frames of modeling. · Rapid advances in modeling, animating and rendering is emerging these days. For an instance a 100 Megabyte video file could be reduced to only ten MB through DIVX. · Feature-length computer generated movies such as Toy Story (1995), A Bug’s Life (1998), Antz (1998), were all high achievers in three-dimension modeling. Myst-, which was the first game, generated through 3D modeling still finds it’s place in the record book released for being top selling game of all time. 4. Techniques and applications used in developing 3D models Techniques are used today in any industry as by using techniques things can be developed much easier and faster. Techniques are used in 3d for the same. Some of the techniques and modeling approaches used in 3d modeling are: 4.1 Modeling Approaches: Polygon Modeling: Polygon modeling is one of the modeling approaches used in Gaming industry today. Polygon modeling is used to develop characters or models which are small in size and can be used in games which can run in computers with low memory. There are two types of polygon modelling · Low polygon modelling: Mainly used for developing Characters or Models which are of small size to be used in developing games · High polygon modelling: Mainly used for developing animation clips. For example: animation done for creating trailers of the games Solid Modeling: Computer aided design (CAD) packages use Solid modelling approach. CAD models are highly accurate and smooth curves with great precision. This usually used to develop 3D models for engineering products and tools. (Louka, M. (2001, October 10).Modellering og Utvikling AV 3D-Verdener. Polygonal modelling. Retrieved April 18, 2003, from http://www.ia.hiof.no/vv/pages/moduler/modelling/polygonal.html). 4.2 Techniques: 3d modelling uses many techniques to develop models much faster and easier. In this report we will be talk...