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Factors Influencing the development of Computer Games
Many factors have influenced the development of computer games. ...
He used a small analogue computer in the lab to graph and display the trajectory of a moving ball on an oscilloscope, with which visitors could interact. ...
In 1959 a small start up company, Digital Equipment Corporation (DEC) developed a computer called the PDP-1. ... Written by a group of hard core computer enthusiasts calling themselves the Tech Model Railroad Club, influenced by the Science Fiction novels of E. ... Bushnell later went on to create Computer Space (the world’s first coin-op video arcade game), Pong, and Atari. ... It wasn’t long until Jobs (who still was an engineer for Hewlett Packard (HP)) and Wozniak started working on their own project called the Apple personal computer.
History was also being made in the early 1970s at an obscure laboratory called the Xerox Palo Alto Research Center (PARC) in Palo Alto, California. ... In 1973, they unveiled the results of their work with the release of the Xerox Alto personal computer. ... In early 1976, Jobs showed a prototype of the Apple II computer to the Homebrew Club (an influential computer club founded to help amateur computer enthusiasts). Apple Computer was formed on April Fool’s Day in 1976 and was incorporated in March 1977. ... business history. Commodore Business Machines in West Chester, Pennsylvania, released a personal computer called the Commodore PET (personal electronic transaction). ... In 1982, he left to form his own computer game company--Amazing Software which later changed its name to Electronic Arts. ... In 1978, Atari released its first personal computer called the Atari 800. Texas Instruments also released a personal computer in 1978 called the TI-99. ... It would eventually become the most successful microprocessor in the history of computers. ...
In 1980 Ken and Roberta Williams, decided to try out the new Apple II computer. Ken was a programmer and computer consultant during the day. ...
Mystery House was the first adventure game to use computer graphics to illustrate the story line. ...
Arcade game producer Universal gives birth to one of the most venerable categories in gaming history with Space Panic, the first platform game, released in 1981. This game is the basis for the Apple IIs Apple Panic, and paves the way for hundreds of other platform titles, including powerhouse Donkey Kong by Nintendo, as well as about a million console games. Universal themselves are prolific game producers until disbanding in 1985
Computers were getting cheaper and thus more were being sold expanding the market for games. In 1982 Timex marketed the Timex Sinclair the cheapest personal computer yet. ...
Commodore had a huge impact on the games market with its VIC-20 and Commodore -64.
Approximate Word count = 2233 Approximate Pages = 8.9 (250 words per page double spaced)
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