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ABSTRACT
This is a comprehensive report on our final year project entitled “Interactive Gaming for Web-Based Language Learning”. ... INTRODUCTION
In this section, we will discuss the background information and the approach to the project. Furthermore, it states the objectives and scope of the project. This section also sets the scene for the subsequent sections and informs the readers what the project encompasses, the purpose and rationale of the project and how these project tasks are going to be accomplished. ... 1 BACKGROUND OF THE PROJECT
Teachers teaching languages in schools often faced an uphill task of capturing their students’ interests in learning languages. ...
Hence, this project has evolved with the idea to aid the students in learning languages interactively at anytime and anywhere through the Internet. ... 2 OBJECTIVES AND SCOPE OF PROJECT
The following section will discuss the objectives and the scope of the project. ... 1 OBJECTIVES OF PROJECT
The objectives to be achieved are as follows: -
1. ... 2 SCOPE OF THE PROJECT
The interactive game is divided into two portions, namely the Game Module and the Administrator Module. ... 3 WORK SCHEDULE OF PROJECT
The work schedule that depicts the whole cycle of developing the product is included. ... 3 NATURE OF PRODUCT OF THE PROJECT
Since this is a web-based interactive game, it implies a client and server kind of connection. ...
Bearing the objectives and scope in mind, this project is aimed at providing the different groups of users, namely the students and the teachers, a tool for monitoring performance.
Approximate Word count = 1253 Approximate Pages = 5 (250 words per page double spaced)
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