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In the beginning, before video or video games were introduced, children used to spend their free time outdoors getting their much-needed exercise. When video was introduced, children began spending more time watching video than playing outdoors. In the early years of video, parents were concerned about their children and how much video was taking up more of their childs time (Bernard 1). ... 8 hours of television or video per day (Bernard 1). As television and video became more modern, the statistics grew. ...
When video games were first introduced in the 1970s, children were more taken to the games than just regular videos. The amount of television watching waned little, but as technology improved the amount of time spent on video games increased drastically.
Sports, fantasy, gambling, violence, adventure, and so much more are just a few of the many kinds of games that are offered to children today. In 1993, according to a Funk poll, 357 seventh and eighth graders were asked to choose their game preference. ... Leading the way with thirty-two percent of the vote was the category of fantasy violence (Bernard 1). And more than half of all the games there was some type of violence in them (Bernard 1).
The National Coalition on Television Violence (NCTV) came out with some results of a research. ... The video game graphics are now so high, its as if real people were doing the actual fighting.
Approximate Word count = 1119 Approximate Pages = 4.5 (250 words per page double spaced)
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